Absolute Damage
Ever go in the desert to C.C. some Tarons with your Celestial or God
that has a +11 set & wonder how these weak mobs can still hurt you??
The answer - Absolute damage!
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ABSO . . .WHAT?!
ABSO . . .WHAT?!
Yup, absolute damage!
Absolute damage was added to mobs like Tarons, Hell Spiders, etc
a while ago after a game update that increased how much exp they gave.
I am sure some of the stronger mobs had this before that update
but I cannot say for 100% because I was really weak before this.
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How does it work?
So if you go to something like a Taron & take offer your set,
you can see that it should hit you harder than with it (duh!)
Let's say a Taron hits you for 350 dmg & then you lv up then maybe upgrade your cape.
As you gain more def or AD the 300 dmg starts going down eventually to 50~100dmg
(As you would expect!)
Now absolute dmg comes it once you go below that 50-100dmg range that a Taron should do.
Let's say you get a +9 AD stone - which adds 20AD
So now you lowered the dmg you take so much that it "resets"
& you start taking 200~150dmg again!!!
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What to do?
There really is not much you can do about it 
Mobs with absolute dmg will always do dmg to you no matter what your def or total AD is.
So someone like me who had a full +15 items would go to Tarons &
still take damage like the other mortals who had a +11 Noob set on lolz
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Slight Advantage
You can take advantage of this in a way though!
Say you're getting hit for 200-150 dmg.
Try taking off some AD stones or circlet to see if you get hit lower.
I have done this in the past with D.D. Batz & gotten him to hit me for around 50dmg
so I would not need pots 
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Why Absolute damage?
So why does this even exist?
I think it's just a way to balance the game.
Honestly someone like a TK or BM with shield can easily reach 5k+ def
& without the absolute damage would be able to hit in like the middle of 4 verids
and not take any damage at all.
Also the same goes for someone who is full +15.
When I had all +15 items - all clue mobs would hit me in the 100-200 range.
(except for clock lv)
Other strong mobs that couldn't really touch me:
*Lich Boss
*SF Verid
*D.D Batz
*SF Cursed
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When all else fails - increase your dex!!! 
~NOTE!~
No amount of Absorb Damage can reduce Absolute Damage
No amount of Absorb Damage can reduce Absolute Damage
Also Absolute Damage is not the same as Pierce Damage!!
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